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3D Reconstruction from Multiple Images, Part 1: Principles (Foundations and Trends(r) in Computer Graphics and Vision)

Theo Moons, Luc van Gool, Maarten Vergauwen




[PDF.cm69] 3D Reconstruction from Multiple Images, Part 1: Principles (Foundations and Trends(r) in Computer Graphics and Vision)

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 | #6710510 in Books |  2009-10-23 | Original language:English | PDF # 1 |  9.21 x.28 x6.14l,.42 | File type: PDF | 130 pages

||1 of 1 people found the following review helpful.| Good for the initiated, only half the story|By C. Tomasi|If you know about the main issues in 3D reconstruction, you are fully conversant with linear algebra, and you want a brief, formal summary of the main mathematics from some of the top experts in the field, this booklet is for you. At 79 cents per page, it's pricy, and you'll find equivalent material in other books and pap

3D Reconstruction from Multiple Images, Part 1: Principles discusses and explains methods to extract three-dimensional (3D) models from plain images. In particular, the 3D information is obtained from images for which the camera parameters are unknown. The principles underlying such uncalibrated structure-from-motion methods are outlined. First, a short review of 3D acquisition technologies puts such methods in a wider context and highlights their important advantages. T...

You can specify the type of files you want, for your gadget.3D Reconstruction from Multiple Images, Part 1: Principles (Foundations and Trends(r) in Computer Graphics and Vision)   |  Theo Moons, Luc van Gool, Maarten Vergauwen. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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